![]() Introduction to Geographic Information Systems in Forest Resources |
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Discussion
Cartographic choices are the basis of using maps for communication. How you decide to represent your data will determine what the map communicates. You can draw the reader's attention away from one detail and to another. You can distort data so that the reader gets a skewed picture of the underlying reality of the map data.
Consider these 2 maps; both show the population of each state, where the darker color represents higher population. The first map shows the total population, while the second map shows population density (population per unit area). In the first map, California shows the largest population, and most of the Northeastern states show low population. However, in the second map California shows somewhat low population density, while the Northeast shows the highest population density. Both maps represent the same general thematic data (population), but each uses a different cartographic method, and each map communicates a different idea.
Frequently, different map symbols are chosen because of their psychological impact (for example, green and blue solid fills are often used to show "cool," or non-threatening areas, while red is used to show "hot," or dangerous areas). Line weights also impart relative importance to different linear features (interstate highways are usually drawn thicker than county roads). Different point symbols can be used to signify characteristics of places (National Park maps often show amenities such as boat launches, trailheads, picnic areas, and restrooms with specialized marker symbols). Think carefully about what you want to communicate, and choose your map symbols accordingly.
Classification is another method of changing what you want to communicate with your maps. Research has shown that it is more difficult to comprehend or compare a large number of objects or values. Classification allows you to lump similar features into classes; fewer classes are easier to compare to one another. In the maps above, if any more classes were used, the classes would become visually indistinguishable from one another.
Any good GIS software will give you the ability to quickly and easily change the way maps are displayed, by changing symbols, colors, or classification schemes
Thematic mapping with the Legend Editor
Choosing a legend type
Classifying map displays
Normalizing data
Manipulating classes
Modifying legend elements
Sorting values & labels
Flipping symbols
Ramping colors
Undo changes
Working with null values
Changing symbols with the Symbol Window
Scaling symbols
Rotating symbols
Offsetting lines
Thematic mapping with the Legend Editor
The ArcView Legend Editor allows you to change the symbology of theme features within views. There is a great deal of flexibility about how to display features. Many built-in symbol palettes are available for area, line, or point features, and it is also possible to create custom symbols.
To change the symbology for a theme, make sure it is active. Then do one of the following:
All of the cartographic changes described in this section are accessed via the legend editor.
Several legend types are available:






Classifications are used to group features in similar classes. Classification methods can only be used for numeric attributes.
Classification methods (type of classification, number of classes) are only used when displaying data using either graduated colors or graduated symbols.
The 5 classification methods ArcView uses are:






Normalizing data
Normalization of data values expresses attributes as relative values rather than absolute.
Normalization can express an attribute as a percentage of the total. For example, a map could be made to show each stand's contribution of fiber in comparison to the total amount of fiber on the forest.
Alternatively, normalization can express the ratio of one attribute to another. For example, a map could be made to display the per-area contribution of fiber to the forest total. The best example of this is the raw population vs. population density maps from the top of the page, in which the population field is divided by the area field.
Do not normalize attributes that are already expressed in percentages or densities (these data are already normalized).
Manipulating classes
It is possible to alter the classification by adding and deleting classes, by altering the position of class breaks, or by editing class labels. Here are examples of both manipulations. Both of these maps display the same data, but with different numbers of classes, different colors, and different class labels. When do you think one of these would be used rather than the other?


The Legend Editor is used to make changes to legend elements. It is used to alter the legend type, number of classes, colors, normalization, and labeling.

Adding and deleting classes
Classes can be added to and deleted from the legend using the Add Class
and Delete Class
buttons. If you
want to increase or decrease the number of classes, use these buttons.
Sorting values & labels
Legends can be sorted in ascending or descending order. The Value and Count
fields are sorted numerically, and the Label field is sorted alphabetically.
The Sort Ascending or Sort Descending buttons
are used for sorting.
Flipping symbols
The order of symbols can be reversed by clicking the Flip Symbols button
. The order of the symbols
will change, but the order of the values will remain the same. For example,
if your colors ramp from green to yellow to red, flipping the symbols will reverse
the order of the colors.
In this example, the red monochromatic 5-class legend is flipped. Note that the values are the same, but the colors have changed.


Ramping colors
Color ramping is automatic when you choose the graduated color legend type.
However, if you are want to change the first and last color, and have them gradually
change between, use the Color Ramp button
. You can also select one
or more colors in the middle, and ramp the colors that fall between (e.g., blue
> green > yellow > red > white).
In this image, the color ramp goes from green through yellow to red.

Random colors & symbols
Random colors and symbols can be selected using the Random Colors
and Random Symbols
buttons.
Use these in combination like so only if you want to nauseate the viewer:

Undo changes
If you are not satisfied with the legend changes you have made, the Undo
Changes
button
will return to the previous legend that was applied (up to 5 previous changes).
Any changes before the previous 5 will be lost. There is also no method for
redoing an undo.
Working with null values
Sometimes attribute data contain null values (often coded as 0 or -9, numerically,
or blanks in character fields). To remove these from the display, press the
Null Values button
. This will allow you to enter the values that
will not be displayed. When you specify the null value, any features with this
value will not be displayed.
Changing symbols with the Symbol Window
Changing individual symbols is performed with the Symbol Window. The Symbol Window contains 5 different palettes, each controlling a different symbol class. The palette windows control
The Symbol Window also contains a Palette Manger, which allows you to save and load custom palettes and icons.
Scaling symbols
Marker symbols can be scaled so that as you zoom in and out, the size of the marker changes with the scale. Without scaling, as you zoom in, the absolute size of the markers will stay the same; with scaling on, the markers will increase in size.
Here is a view with simple point symbols:

This is a larger scale view with scaling off:

And with scaling on:

Rotating symbols
If a field exists within a point theme's attribute table describing the angle of the feature, this can be used to rotate each marker by that value. Marker symbol rotation can be used to show the direction of travel of a point phenomenon (e.g., an animal's direction of migration based on a telemetry point or wind direction from a weather station).

Offsetting lines
Lines can be offset any distance you like. This is handy when you are displaying several lines that lie on top of each other (for example, the Pack Forest boundary is delineated in places by roads and streams). Offsetting allows your map to display all lines. The offset direction is controlled by the arc's direction.
Here are similar views, one with line offset at a value of 0 (no offset), and the other at a value of 2.


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The University of Washington Spatial Technology, GIS, and Remote Sensing Page is provided by the College of Forest Resources and the College of Ocean and Fisheries Sciences through Unit-Specific UIF. Site administrator: Phil Hurvitz. |
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